
What 3D Modeling Software Should I Use?
Learning 3D modeling is a great opportunity. There is a lot of software but selecting one and studying it is a bit difficult. So you should know which 3D modeling software you need to use. This is in detailed guidance for you to select your preferred 3D software.
What 3D Modeling Software Should I Use?
You should use 3D modeling software according to the below categories
01. Mechanical – Solidworks, Autocad Inventor, Fusion 360, AutoCAD mechanical, Catia, Keycreator, Solid Edge
02. Architecture – AutoCAD, Revit, SketchUp, ArchiCAD,
03. Product and Package – Cinema 4D, Maya, 3D Max, Blender
04. Sculpting -Z brush, Maya, Cinema 4D, Blender
Above is the summarized detail for the usage of 3D modeling software. Let me explain everything from scratch. So keep on reading this.
First of all, you should have an idea about the working field that you need. So according to that, you must select the software. Else you will need to get used to one and when it is boring you may seek another one. So it is a time-wasting process. I can strongly suggest you select the software as it matches your sector. I have divided all into 04 sectors below. So better check until the end and then have an idea for this.
Mechanical Design
Mechanical designs, automobile designs are highly required preciously detail. So Solidworks, Autocad Inventor, Fusion 360, AutoCAD Mechanical, Catia, Keycreator, Solid Edge are highly used in this industry. 3D models are created using this software for casting molds. And also by applying the real material to the model and you can test it under real situations.
Then the user can observe, load spreading, abrasion areas, loading points, stress distribution, etc.
Both model-making ass well as simulations is highly demanding categories. If you are going o use these software you should have specific knowledge about mechanical design. Else you are able to make the models but you do not know the purpose of the model.
There are both 3D modeling as well as drawings are prepared with using the mechanical 3D modeling software. Some are highly paid and it is widely used in the industry.
If you are going to use these kinds of software you should improve your technical knowledge of.
Architecture Designs
Architecture is high demanding area. So anybody can become an architect. No need for special knowledge. Just need an eye for the designs and arts with color matching. So many software is widely used in these fields such as AutoCAD, Revit, SketchUp, ArchiCAD. This is actually a free-minded field. A highly stressed mind cant bear art-based ideas. So If you are going to use this thing a bit check your self whether you have that kind of skill.
In brief, these all are skill-based opportunities. Sometimes you have to follow the guidelines from the Urban Development Authority. Because some designs should maintain the standard conditions. So I think you should keep your mind these detail when you study this. If the standards are not followed your design will be rejected.
Product and Packaging Design
In order to have the perfect realistic product images, 3D modeling is used. So if you use a person for product photography you will need to pay high. But if you hire a 3D designer you will not pay that much.
As well as there may be reflections, shadows that are prevented. But in the 3D modeling user can use everything according to the client’s need. So you can switch on, off the shadow, refraction, reflection, and many more.
By using this you can create bottles, boxes, cans, packages, gallons, and many more. After preparing the 3D model you need to add coloring and render it. You can find the best rendering software for this.
Sculpting
This is a tad bit difficult path. You must be a professional in art. Here you have to work with high polygons. So you have to create characters in the sculpting. For this, you may need specific knowledge. Else the expectation will be the worst one.
Mostly sculpting is used for animations and games. VFX and CGI technologies are bonded with the sculpted 3D models. So if you need to be a VFX or CGI specialist you should learn about sculpting.
You can use Z brush, Maya, Cinema 4D, Blender for this.